I originally intended the Animal Farm plugin to have both a solo and a multiplayer
level. I abandoned working on the solo partially because scripting does not like me
and partially because it is very difficult to make a solo map work in such a 
confined space.

The basic concepts I had in mind for the solo/co-op level were:
* light lose upon failure to protect the windmill (winch)
* light lose if they vacate the area around the windmill
* clever and multiple dark attacks instead of mass units grinding like most maps
* attacks by wights, puss / bottle ghols, myrks and thrall / soulless squads
* trow(s) attack from N.W.
* different difficulty levels each having a different level of difficult/gameplay
* very high overall difficulty level

I'm uploading this as others may find it interesting. Possibly someone will want
to finish it. It is in the rough state it was left in when I stopped working on it
and playability is limited. There is pregame text and music & Cutscene.gor is used.

Destroying the target dummy next to the house will make the level 'end'.

See: http://forums.haravikk.com/thenine/viewtopic.php?t=1056
